An audiovisual VR experience.
Accessible during Rundgang (17.07. – 19.07.2020)
What are my possibilities for online performances without an physical spatial experience these days? During the last semester at UdK I learned more about programming than in my little excursion in computer engineering a few years ago and I am happy to present you my first approach to use software dedicated for game development as a medium for audiovisual and spatial experiences.
The virtual space and sound environment Tide Pool (four parts, 3’03 min in total) is created by Adel Akram Alameddine for the exhibition. Here, in a weightless state, we are set in motion, hovering through the cloudscape, accompanied by a disembodied voice which leads us to the first space within Tide Pool. […]
more to come on November 1st…